Sustainify: Making Eco-Conscious
Living Accessible
Client
Sustainify
Role
Lead Product Designer
Timeline
4 months
Sustainify is a mobile platform that bridges the gap between intention and action for young eco-conscious users. While Gen Z wants to live sustainably, the existing ecosystem was fragmented—forcing users to cross-reference multiple websites to find verified products or events. I led the end-to-end design of this 0-to-1 product, from foundational research to high-fidelity developer handoff.
Context
The "Green Gap"
Everyone wants to help the planet, but no one knows where to start.
For young adults (Gen Z/Millennials), sustainability is a core value. However, the barrier to entry is high. Our initial market analysis revealed that while 73% of our target audience wanted to live more sustainably, only 15% consistently did so because the tools were missing.
My goal was to design a centralized web-based hub that unified three disconnected pillars: Education, Volunteering, and Ethical Shopping—accessible instantly without the friction of an app download
▲ Initial market analysis
Problem
Analysis Paralysis, the status quo was a browser with 15+ tabs open.
Before Sustainify, a user trying to make an ethical choice faced a fragmented digital journey:
The Tab Overload
To verify a product, users had to manually check certifications on separate websites while shopping, leading to "tab fatigue."
The Trust Deficit
Users were relying on social media influencers for advice, often falling victim to unverified "Greenwashing."
The Disconnect
Finding local volunteering events required digging through outdated community boards or static Facebook pages that were not mobile-friendly.
▲ A screenshot from users while looking for sustainable goods
The opportunity we found
Research
The "Aha!" Moment, we thought they wanted data. They wanted rewards.
To ensure the platform was built on evidence, I employed a mixed-method strategy, spanning competitive analysis, academic literature reviews, and persona development which confirmed the market gap for an "all-in-one" solution.
▲ User Researches
While early assumptions favored a data-heavy "Carbon Tracker," a card sorting sessions was hosted with 15 participants revealed that users found complex analytics stressful and demotivating.
▲ Card sorting session
▲ Wireframe exploration
The Shift…
Solution
A Unified Eco-Ecosystem. One platform to learn, act, and shop.
I designed a seamless web experience that unifies three core pillars of sustainable living, ensuring users can move from "learning" to "acting" without friction.
01
ESG Product Directory
To solve the "analysis paralysis" of shopping, I designed a unified, filterable catalogue that helps users discover vetted products based on carbon footprint and social impact.
02
Personalized Impact Dashboard
Applying insights from our competitive benchmarking of Duolingo and Nike Run Club, I built a dashboard focused on "bite-sized wins". This gamification layer provides the "visible progress" needed to build lasting habits.
03
Interactive Education Hub
I transformed complex ESG topics into bite-sized, gamified lessons using micro-quizzes and animated feedback. In prototype testing with 10 users, this interactive format led to a noticeable boost in retention
01
2,340 Active Members
Since launching the MVP, the platform has successfully onboarded over 2,300 eco-conscious users, creating a centralized digital hub for sustainability.
02
143 Hours of Action
Beyond digital engagement, the app bridged the physical gap by generating 143 hours of verified community service.
03
Boost in Retention
In prototype testing, the switch from long-form articles to "bite-sized" interactive quizzes led to a significant increase in content completion rates.


















